Matt Gibson
Matt Gibson is Production Director at Cyber-Duck
Matt is a designer, tea drinker and pop culture enthusiast. During the day he is Production Director at Cyber-Duck, a full service digital agency based in leafy Elstree in Hertfordshire.
At Cyber-Duck Matt oversees all design work from the early research and planning stages, to sketching and designing interfaces, right through to helping deliver HTML/CSS code. Matt has spoken at several notable events and has written for leading industry publications including Design Week and Web Designer Magazine. He also recently wrote a chapter for Smashing Magazine’s latest eBook: Responsive Web Design, Volume 2.
User Experience Design for the Responsive Web
Whether they realise it or not, every company is in the user experience business. The best products and services have design at their very core. By putting our user at the centre of our design process we can create better and more delightful experiences. Many organisations are waking up to the benefits of user research driven interaction and interface design.
In this workshop, through practical activities and real-world examples we will delve into how we as designers, developers and product owners can challenge assumptions and influence business strategy to deliver better, more delightful experiences for our users regardless of screen size. Through practical activities and real-world examples we will teach you techniques for effectively gathering requirements, conducting user research and planning information architecture. The session will also teach techniques for sketch prototyping responsive interfaces, as well as testing and refining designs when faced with real-world constraints such as budget and time.
You’ll learn:
- Challenging assumptions in your organisation
- How UX can transform business strategy
- Striking a balance between user and client needs
- Techniques for understanding and researching user requirements
- Planning information architecture for the responsive web
- Participatory design techniques and sketch prototyping
- Evaluating designs through testing and critiques
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